This page was last edited on 28 July , at Developer s. Publisher s. Custom Robo. Platform s. Release date s. Action role-playing. Single-player , Multiplayer 4. Input methods. GameCube Controller.
Aspect Ratio. Video runs perfectly with DX Background music glitches, but no effect to the game. Slowdown only outside of battle during cutscenes. Battles run perfectly. Runs great, but occasionally locks up randomly.
Savestate often and restart the game, then go back to the save state. FPS drops to if more than two robos are on the screen. Exact extent depends on the specific holoseum being used.
Gameplay is otherwise a silky smooth 60FPS. Game didn't crash once, even during the twins scene, without special configuration i.
Skip EFB access not enabled, and dual core enabled. I noticed a minor graphic glitch during battle - During a rebirth robos tend to run around in place for less than a second in random directions - But don't actually move. Needs DX11 else you will get textures missing. Works fine stable FPS. But FPS drops when doing double battles. Graphics: General: D3D11, p, aspect ratio auto.
No crashes, ever. This is after playing through the entire game, amazing game, highly recommended. Everything ran great except I was experiencing crashes every 10 minutes or so. The graphics are standard N64 polygon stuff in-battles and pretty above-average-SNES sprite-work for maps. I recommend it if you want to waste an hour screwing around with little robot people.
The patch fully translates the game to English. It has some issues that make emulators crash at certain points in the game, which will be resolved in a future update. Newest Hacks. SOR2 Fight'n Rage. Rolan's Curse II. F-Zero - Climax. Fushigi no Yume no Alice. Mystic Editor. Sable Text Inserter. Jade Cocoon Randomizer.
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